The sensitivity or "oomph" needed to trigger an onFling()
event is checked here in GestureDetector:
if ((Math.abs(velocityY) > mMinimumFlingVelocity)
|| (Math.abs(velocityX) > mMinimumFlingVelocity)){
handled = mListener.onFling(mCurrentDownEvent, ev, velocityX, velocityY);
}
Sadly there is no existing method to change the private member mMinimumFlingVelocity
. However you should be able to copy the entire GestureDetector class into a new class in your project and hard code a new value yourself.