Question

I have an array of shorts (short[]) that I need to write out to a file. What's the quickest way to do this?

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Solution

Use the BinaryWriter

    static void WriteShorts(short[] values, string path)
    {
        using (FileStream fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Write))
        {
            using (BinaryWriter bw = new BinaryWriter(fs))
            {
                foreach (short value in values)
                {
                    bw.Write(value);
                }
            }
        }
    }

OTHER TIPS

Following up on Jon B's answer, if your file contains any other data, you might want to prefix the data with the count of values.

i.e.:

static void WriteShorts(short[] values, string path)
{
    using (FileStream fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Write))
    {
        using (BinaryWriter bw = new BinaryWriter(fs))
        {
            // Write the number of items
            bw.Write(values.Length);

            foreach (short value in values)
            {
                bw.Write(value);
            }
        }
    }
}

BinaryFormatter is in fact about 10 times faster both for reads and writes when used with arrays of primitive types (obj.GetType().IsPrimitive), i.e. not for Decimal and String (which are not primitive) and certainly not for any other struct or class where it instead is horribly slow.

[Test]
public void TestShortArray()
{
  var n = 100000000;
  var input = new short[n];
  var r = new Random();
  for (var i = 0; i < n; i++) input[i] = (short)r.Next();
  var bf = new BinaryFormatter();
  var sw = new Stopwatch();
  using (var ms = new MemoryStream())
  {
    sw.Start();
    bf.Serialize(ms, input);
    sw.Stop();
    Console.WriteLine("BinaryFormatter serialize: " +
      sw.ElapsedMilliseconds + " ms, " + ms.ToArray().Length + " bytes");
    sw.Reset();
    ms.Seek(0, SeekOrigin.Begin);
    sw.Start();
    var output = (short[])bf.Deserialize(ms);
    sw.Stop();
    Console.WriteLine("BinaryFormatter deserialize: " +
      sw.ElapsedMilliseconds + " ms, " + ms.ToArray().Length + " bytes");
    Assert.AreEqual(input, output);
  }
  sw.Reset();
  using (var ms = new MemoryStream())
  {
    var bw = new BinaryWriter(ms, Encoding.UTF8, true);
    sw.Start();
    bw.Write(input.Length);
    for (var i = 0; i < input.Length; i++) bw.Write(input[i]);
    sw.Stop();
    Console.WriteLine("BinaryWriter serialize: " +
      sw.ElapsedMilliseconds + " ms, " + ms.ToArray().Length + " bytes");
    sw.Reset();
    ms.Seek(0, SeekOrigin.Begin);
    var br = new BinaryReader(ms, Encoding.UTF8, true);
    sw.Start();
    var length = br.ReadInt32();
    var output = new short[length];
    for (var i = 0; i < length; i++) output[i] = br.ReadInt16();
    sw.Stop();
    Console.WriteLine("BinaryReader deserialize: " +
      sw.ElapsedMilliseconds + " ms, " + ms.ToArray().Length + " bytes");
    Assert.AreEqual(input, output);
  }
}

Output:

BinaryFormatter serialize: 175 ms, 200000028 bytes
BinaryFormatter deserialize: 79 ms, 200000028 bytes
BinaryWriter serialize: 1499 ms, 200000004 bytes
BinaryReader deserialize: 1599 ms, 200000004 bytes

So use BinaryFormatter whenever you have an array of a primitive type, or array of arrays but not multi-dim arrays (!). If your datatype is for instance Point3(double) you should fill up a double[] and serialize that instead. Only use BinaryWriter for complex/mixed types, strings, decimals and singular values.

When dealing with byte[] then BinaryFormatter and BinaryWriter is equally performant (and very fast). If you can convert your type to byte-array in an effective way you may get even faster performance this way.

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