Question

Does anyone have any experience with this sort of thing?

I'm talking about applets like this http://dan-ball.jp/en/javagame/dust/

I'm really interested in how they work, it seems more like fluid-dynamics than regular game physics. Does anyone know any open source variations, or any hints on how they might work? I think it would be really fun and challenging to work on something like this, but I'm not sure where to start researching...

Thanks :)

Was it helpful?

Solution

One place you can look is at Processing.org. There you can find some examples of those types of programs, including the source and some decent explanations. It is java-like, but not entirely java.

OTHER TIPS

I've played around with both phys2d and jbox2d. I find Phys2d is easier to use.

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