Question

I'm working on a program that loads sounds from Ogg Vorbis files, but whatever I do, the XCode project just doesn't seem to want to link libvorbisfile.a into my program. I keep getting linking errors:

"_ov_read", referenced from:
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
"_ov_clear", referenced from:
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
"_ov_info", referenced from:
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
"_ov_open", referenced from:
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
    GSound::GSound(GWorld*, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)in GSound.o
ld: symbol(s) not found
Was it helpful?

Solution

I found the problem. I had to compile Vorbis as a framework.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top