To change from right to left, to up to down, supposing you also want other behavior to remain the same, change the three following lines:
self.x = self.x - self.speed
self.angle = self.angle + .1
self.y = self.amp * math.sin(self.angle)+self.initY
to
self.y = self.y + self.speed
self.angle = self.angle + .1
self.x = self.amp * math.sin(self.angle)+self.initX