You will definitively want to go with memory-mapped files. Overlapped IO (with FILE_FLAG_NO_BUFFERING
) has been advocated as "the fastest way to get data into RAM" by some people for years, but this is only true in very contrieved cases with very specific conditions. In the normal, average case, turning off the buffer cache is a serious anti-optimization.
Now, overlapped IO without FILE_FLAG_NO_BUFFERING
has all the quirks of overlapped IO, and is about 50% slower (for a reason I still cannot understand).
I've done some rather extensive benchmarking a year ago. The bottom line is: Memory mapped files are faster, better, less surprising.
Overlapped IO uses more CPU, is much slower when using the buffer cache, asynchronous reverts to synchronous under some well-documented and some undocumented conditions (e.g. encryption, compression, and... pure chance? request size? number of requests?), stalling your application at unpredictable times.
Submitting requests can sometimes take "funny" amounts of time, and CancelIO
sometimes doesn't cancel anything but waits for completion. Processes with outstanding requests are unkillable. Managing buffers with outstanding overlapped writes is non-trivial extra work.
File mapping just works. Fullstop. And it works nicely. No surprises, no funny stuff. Touching every page has very little overhead and delivers as fast as the disk is able to deliver, and it takes advantage of the buffer cache. Your concern about a single-core CPU is no problem. If the touch-thread faults, it blocks, and as always when a thread blocks, another thread gets CPU time instead.
I'm even using file mapping for writing now, whenever I have more than a few bytes to write. This is somewhat non-trivial (have to manually grow/preallocate files and mappings, and truncate to actual length when closing), but with some helper classes it's entirely doable. Write 500 MiB of data, and it takes "zero time" (you basically do a memcpy
, the actual write happens in the background, any time later, even after your program has finished). It's stunning how well this works, even if you know that it's the natural thing for an operating system to do.
Of course you had better not have a power failure before the OS has written out all pages, but that's true for any kind of writing. What's not on the disk yet is not on the disk -- there's really not much more to say to it than that. If you must be sure about that, you have to wait for a disk sync to complete, and even then you can't be sure the lights aren't going out while you wait for the sync. That's life.