First: To handle this unhandled exceptions add addEventListener for IOErrorEvent.IO_ERROR to contentLoaderInfo Second: Loader class is used to load SWF files or image (JPG, PNG, or GIF) files ( see http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Loader.html ) so the problem is in that you pass invalid stream (Sound streem ). To play a file check this: http://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118a9b90204-7d25.html
Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error
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15-03-2022 - |
Question
Good Day, I working in Android/IOS App using AIR 3.5. In this project I download ZIP file and extracted in specific folder, after that I using the assets ( IMG, XML and Sounds), everything work fine but when I load the sounds it's keep show this error. > Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. I tried to give it static location in android drive but same error happened. I tried to use URLRequest, FileStream, URLStream and same thing happened. I traced all files bath in the folder and it's give me all the baths correct. This is the code.
trace('AliSoundFile/' + ob.sound);
var soundFile:File = File.documentsDirectory.resolvePath('AliSoundFile/'+ob.sound);
var files:Array = soundFile.getDirectoryListing();
trace((File.documentsDirectory.resolvePath('AliSoundFile/'+ob.sound).nativePath) );
//sound = new Sound( new URLRequest ('AliSoundFile/1.mp3'));
sound.addEventListener(IOErrorEvent.IO_ERROR, sound_ioError);
for ( var i:uint = 0 ; i < files.length ; i++)
{
if (files[i].isDirectory )
{
var arr:Array = files[i].getDirectoryListing();
for ( var j:uint = 0 ; j < arr.length ; j++)
trace('J:-> ',arr[j].nativePath);
}
trace('I:-> ',files[i].nativePath);
}
soundStreen = new FileStream();
soundStreen.openAsync(soundFile, FileMode.READ);
soundStreen.addEventListener( Event.COMPLETE, soundStreen_complete);
soundStreen.addEventListener( IOErrorEvent.IO_ERROR, soundStreen_ioError);
trace('end');
private function soundStreen_complete(e:Event):void
{
var ba:ByteArray = new ByteArray();
soundStreen.readBytes( ba );
_loadSound = new Loader();
_loadSound.contentLoaderInfo.addEventListener( Event.COMPLETE, soundLoadbytesComplete );
_loadSound.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadSound_progress);
_loadSound.loadBytes( ba );
}
private function soundLoadbytesComplete(e:Event):void
{
sound.play();
sound = e.currentTarget.content as Sound;
soundStreen.close();
}
Anyone can help me with this. Thank you
Solution
OTHER TIPS
We had similar 2032 issues, and was discovered due to Apache 2.4 upgrade. We have since rolled back the Apache and all is well!
I was also getting this error even though I was handling the IOErrorEvent... or so I thought but it turned out that a HTTPStatusEvent (500 in my case) was being triggered before the IOError event and I was removing the event listeners in my HTTPStatusEvent handler before the IOError event. Derp!