This isn't quite what you're after, but I just happened to be mucking around with the msbuild API during the old day-job, and figured this code might be useful:
var basePath = "path-to-where-source-is";
var outputDir = "path-to-output";
// Setup some properties that'll apply to all projs
var pc = Microsoft.Build.Evaluation.ProjectCollection.GlobalProjectCollection;
pc.SetGlobalProperty("Configuration", "Debug");
pc.SetGlobalProperty("Platform", "Any CPU");
pc.SetGlobalProperty("OutDir", outputDir);
// Generate the metaproject that represents a given solution file
var slnProjText = SolutionWrapperProject.Generate(
Path.Combine(basePath, "NAME-OF-SOLUTION-FILE.sln"),
"4.0",
null);
// It's now a nice (well, ugly) XML blob, so read it in
using(var srdr = new StringReader(slnProjText))
using(var xrdr = XmlReader.Create(srdr))
{
// Load the meta-project into the project collection
var slnProj = pc.LoadProject(xrdr, "4.0");
// Slice and dice the projects in solution with LINQ to
// get a nice subset to work with
var solutionProjects =
from buildLevel in Enumerable.Range(0, 10)
let buildLevelType = "BuildLevel" + buildLevel
let buildLevelItems = slnProj.GetItems(buildLevelType)
from buildLevelItem in buildLevelItems
let include = buildLevelItem.EvaluatedInclude
where !include.Contains("Some thing I don't want to build")
select new
{
Include=include,
Project = pc.LoadProject(Path.Combine(basePath, include))
};
// For each of them, build em!
foreach (var projectPair in solutionProjects)
{
var project = projectPair.Project;
var include = projectPair.Include;
var outputPath = outputDir;
project.SetProperty("OutputPath", outputPath);
Console.WriteLine("Building project:" + project.DirectoryPath);
var buildOk = project.Build("Build");
if(buildOk)
{
Console.WriteLine("Project build success!");
}
else
{
throw new Exception("Build failed");
}
}
}