Question

Should I be writing CGFloat values with postfix f or not?

CGFloat fValue = 1.2;

vs.

CGFloat fValue = 1.2f;

I know that this postfix define a float value. But is it necessary, does it make sense, are there any performance differences between using those two or is this just visual presentation so you can quickly define value type (e.g. float in this case)?

Was it helpful?

Solution

1.2 is a double; i.e. 64-bit double-precision floating point number.

1.2f is a float; i.e. 32-bit single-precision floating point number.

In terms of performance, it doesn't matter as the compiler will convert literals from float to double and double to float as necessary. When assigning floating-point numbers from functions, however, you will most likely need to cast to avoid a compiler warning.

OTHER TIPS

The basic difference is as :

1.0 or 1. is a double constant

1.0f is a float constant

Without a suffix, a literal with a decimal in it (123.0) will be treated as a double-precision floating-point number.

If you assign or pass that to a single-precision variable or parameter, the compiler will (should) issue a warning. Appending f tells the compiler you want the literal to be treated as a single-precision floating-point number.

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