Is it possible to inject parameters into protected constructors using Unity?
-
27-09-2019 - |
Question
I can do this in Castle Windsor:
public abstract class AbstractFactory
{
protected AbstractFactory(Foo constructorParm)
{
// Do something with parameter...
}
}
public class DescendentFactory : AbstractFactory
{
public DescendentFactory(Foo constructorParm) : base(constructorParm)
{
}
}
// The container is configured via XML, the service AbstractFactory and the
// type DescendentFactory
container.Resolve<AbstractFactory>("DescendentFactoryId", new { constructorParm = injectedValue });
Is this possible in Unity? I've tried doing it but it complains that it can't find the constructor. It seems I can only inject via the sub-type.
Solution
You can only inject via the sub-type. It needs a public constructor.
Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow