I solved this by using a Renderer
which draws a scene and then creates a bitmap with glReadPixels
. After that I just had to use the bitmap to add a GroundOverlay
to my map.
Synchronize a GLSurfaceView with a MapView (Google Map API v2)
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29-03-2022 - |
Question
Is it possible to render some OpenGL objects in a GLSurfaceView on top of a MapView and place them with latitude and longitude (synchronize the 2 surfaces).
I would probably need to convert latitude and longitude to screen location but is that possible ?
Solution
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