Question

I want to use the touchesMoved method to rotate an image on the screen. So if i move my finger from the right to the left side, i want my image to rotate from left to right.

Is this somehow possible?

Was it helpful?

Solution

Found a solution!

- (void)handleDragFrom:(CGPoint)start to:(CGPoint)end
{
    [super handleDragFrom:start to:end];

    float rotationCenterX = self.player.position.x - (self.player.contentSize.width / 2);
    float rotationCenterY = self.player.position.y - (self.player.contentSize.height / 2);

    float dXStart = start.x - rotationCenterX;
    float dYStart = start.y - rotationCenterY;
    float radianStart = atan2(dYStart, dXStart);

    float dXEnd = end.x - rotationCenterX;
    float dYEnd = end.y - rotationCenterY;
    float radianEnd = atan2(dYEnd, dXEnd);

    float radian = GLKMathRadiansToDegrees(radianEnd - radianStart);

    self.player.rotation -= radian;
}

"start" and "end" are the two points given from touches moved:

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
    UITouch *touch = [[event allTouches] anyObject];

    CGPoint end = [touch locationInView:self.view];
    CGPoint start = [touch previousLocationInView:self.view];

    [self.scene handleDragFrom:start to:end];
}
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