Question

I have just entered in the world of OpenX, and as figured out that new version is built with PLUGIN Framework. I have gone through the Openx plugin development documentation, but its quite bit complicated and half explained.

Being a php developer, I would like to jump into plugin development for openx.

If anyone can point me to a starting, with good reference and tutorial?

Thanks, Tanmay

Was it helpful?

Solution

I didn't got much reference but here is the link which can help you create plugins https://svn.openx.org/openx/trunk/plugins_repo/release/openXDeveloperToolbox.zip

With this you can create a framework of plugin. This will be a great help to understand the file structure.

Hope some one will be helped

OTHER TIPS

by using openX Developer Toolbox we we can create new mock plugins, basically it will create a new mock plugin files and you have to change those files as per requirement and you can install that plugin. It is not fully good solution for building a plugin but yes it will help you build a plugin.

Here is another resource for plugins (includes a link to the Toolbox above as well as a demo plugin):

http://blog.openx.org/05/plugin-framework-exposed/

Take care when using the plugin-skeleton generator. It will generate the function name of the delivery method with a wrong name. So at the end it will NOT be called at all. Adding "_adRender" (as a postfix) to the function-name should fix this.

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