Question

For my project, I require multiple dialogs to be linked to each other. One button would go to one level, another button would go back two levels. To get a basic idea of what I'm looking for without showing all my code, here is a compilable example:

'''
Created on 2010-06-18

@author: dhatt
'''

import sys
from PyQt4 import QtGui, QtCore

class WindowLV3(QtGui.QDialog):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)

        self.setGeometry(300, 300, 120, 150)
        self.setWindowTitle('LV3')

        quit = QtGui.QPushButton('Close', self)
        quit.setGeometry(10, 10, 60, 35)

        self.connect(quit, QtCore.SIGNAL('clicked()'),
            QtGui.qApp, QtCore.SLOT('quit()'))  # this will close entire program


class WindowLV2(QtGui.QDialog):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)
        self.Window3 = WindowLV3()

        self.setGeometry(300, 300, 120, 150)
        self.setWindowTitle('LV2')

        quit = QtGui.QPushButton('Close', self)
        quit.setGeometry(10, 10, 60, 35)

        next = QtGui.QPushButton('Lv3', self)
        next.setGeometry(10, 50, 60, 35)

        self.connect(quit, QtCore.SIGNAL('clicked()'),
            QtGui.qApp, QtCore.SLOT('reject()'))  # this doesn't work

        self.connect(next, QtCore.SIGNAL('clicked()'),
            self.nextWindow)

    def nextWindow(self):
        self.Window3.show()


class WindowLV1(QtGui.QDialog):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)
        self.Window2 = WindowLV2()

        self.setGeometry(300, 300, 120, 150)
        self.setWindowTitle('LV1')

        next = QtGui.QPushButton('Lv2', self)
        next.setGeometry(10, 50, 60, 35)

        quit = QtGui.QPushButton('Close', self)
        quit.setGeometry(10, 10, 60, 35)

        self.connect(next, QtCore.SIGNAL('clicked()'),
            self.nextWindow)

    def nextWindow(self):
        self.Window2.show()

        self.connect(quit, QtCore.SIGNAL('clicked()'),
            QtGui.qApp, QtCore.SLOT('reject()'))  # this doesn't work        


if __name__ == '__main__':
    app = QtGui.QApplication(sys.argv)
    Window1 = WindowLV1()
    Window1.show()
    sys.exit(app.exec_())

The problem is that I cannot close from a window and show the previous window. For instance, if I clicked on the 'CLOSE' button inside from a LV3 window, it will transfer control back to a LV2 window. I can call QtCore.SLOT('quit()')), but it will shut down the entire program, and I don't want that.

What am I doing wrong here?

Was it helpful?

Solution

there are two things that need to be addressed here.

  1. You can simply call QDialog.close in the connect method.

  2. In def nextWindow(self): you are trying to connect a local variable quit. So it won't work. You need to define quit as an instance variable (self.quit)

    self.connect(self.quit, QtCore.SIGNAL('clicked()'), self.close) # this should work

Here is the modified code:

import sys
from PyQt4 import QtGui, QtCore

class WindowLV3(QtGui.QDialog):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)

        self.setGeometry(300, 300, 120, 150)
        self.setWindowTitle('LV3')

        self.quit = QtGui.QPushButton('Close', self)
        self.quit.setGeometry(10, 10, 60, 35)

        self.connect(self.quit, QtCore.SIGNAL('clicked()'),
            self.close)  # this will close entire program


class WindowLV2(QtGui.QDialog):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)
        self.Window3 = WindowLV3()

        self.setGeometry(300, 300, 120, 150)
        self.setWindowTitle('LV2')

        self.quit = QtGui.QPushButton('Close', self)
        self.quit.setGeometry(10, 10, 60, 35)

        next = QtGui.QPushButton('Lv3', self)
        next.setGeometry(10, 50, 60, 35)

        self.connect(self.quit, QtCore.SIGNAL('clicked()'),
            self.close)  # this should work

        self.connect(next, QtCore.SIGNAL('clicked()'),
            self.nextWindow)

    def nextWindow(self):
        self.Window3.show()


class WindowLV1(QtGui.QDialog):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self, parent)
        self.Window2 = WindowLV2()

        self.setGeometry(300, 300, 120, 150)
        self.setWindowTitle('LV1')

        next = QtGui.QPushButton('Lv2', self)
        next.setGeometry(10, 50, 60, 35)

        self.quit = QtGui.QPushButton('Close', self)
        self.quit.setGeometry(10, 10, 60, 35)

        self.connect(next, QtCore.SIGNAL('clicked()'),
            self.nextWindow)

    def nextWindow(self):
        self.Window2.show()

        self.connect(self.quit, QtCore.SIGNAL('clicked()'),
            self.close)  # this should work        


if __name__ == '__main__':
    app = QtGui.QApplication(sys.argv)
    Window1 = WindowLV1()
    Window1.show()
    sys.exit(app.exec_())
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