I'm using armadillo for a project, and in general it's been working well. The project is Xcode based, and so far the only way I've managed to get it working is with (adding a header search path of /usr/include/ doesn't seem to work):
#include "/usr/include/armadillo"
Well now I'm trying to do some matrix multiplications for the first time, and I've done the simplest thing I could think of to make sure there's no other cause.
mat aa = eye(3,3)*eye(3,3);
but this gives me the linker error:
*"_wrapper_dgemm_", referenced from:
void arma::blas::gemm<double>(char const*, char const*, int const*, int const*, int const*, double const*, double const*, int const*, double const*, int const*, double const*, double*, int const*)in DynamicGridPoint.o
Anyone know what could be causing this? The examples (which include matrix multiplication) compile just fine from the command line, so I assume this is to do with my xcode setup
EDIT BASED ON ANSWERS SO FAR
so I've tried to link to the run time library by including -larmadillo in the project's 'Other Linker Flags', and adding '/usr/lib' to the Header and Library search paths, but I get the link error: 'ld: library not found for -larmadillo'
any thoughts on why this could be happening?
/usr/lib contains the following (relevant) files:
- libarmadillo.3.80.2.dylib
- libarmadillo.3.dylib
- libarmadillo.dylib