I successfully integrated not just Boost::Geometry but the whole Boost library now. Here are the right steps to be followed:
- Downloaded Boost 1.53.0
- Extracted the boost root folder to libs/boost folder. So path of boost root is project/libs/boost/boost (It need not be part of the project, It can be elsewhere. Boost files will not be added to xcode, but will be referred by proper setting of Header Search Path)
- In build / target, set the Header Search Path to
boost
folder, in my case it is,$(PROJECT_NAME)/../../libs/boost
- Headers can then be added like
#include <boost/geometry.hpp>
Since Boost::Geometry is a Header only Package, this works fine. But for packages requiring compilation, different approach is to be done.