How restrict textbox in C# to only receive numbers and (dot "." or comma ","), after "." or "," only allow 2 number characters

StackOverflow https://stackoverflow.com/questions/16050749

  •  04-04-2022
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Question

i am trying develop a code to restrict TextBox using C# to only allow numbers entry + comma(",") or dot(".") + only 2 numbers after dot or comma So this way see possible numbers that can entry:

3213,04 = OK
3211,664 = Not
32.31 = OK
32.3214 = Not
334,,00 = Not
3247,.00 = Not
214.,00 = Not
32.. = Not
8465,0 = Ok
654.0 = Ok

Understood My goal ? I developed code bellow

private void txtValormetrocubico_KeyPress(object sender, KeyPressEventArgs e)
{
    if (txtValormetrocubico.TextLength >= 0 && (e.KeyChar == (char)Keys.OemPeriod || e.KeyChar == (char)Keys.Oemcomma))
    {
        //tests 
    }
    else
    {
        if (!char.IsControl(e.KeyChar)
            && !char.IsDigit(e.KeyChar)
            && e.KeyChar != '.' && e.KeyChar != ',')
        {
            e.Handled = true;
        }
        // only allow one decimal point
        if (e.KeyChar == '.' && (sender as TextBox).Text.IndexOf('.') > -1)
        {
            e.Handled = true;
        }

        if (e.KeyChar == ','  && (sender as TextBox).Text.IndexOf(',') > -1)
        {
            e.Handled = true;
        }
    }
}
Was it helpful?

Solution

Try this code ! I hope this helps. Let me know if I can assist you further.

This is auxiliary function i have written

private bool alreadyExist(string _text , ref char KeyChar)
        {
            if (_text.IndexOf('.')>-1)
            {
                KeyChar = '.';
                return true;
            }
            if (_text.IndexOf(',') > -1)
            {
                KeyChar = ',';
                return true;
            }
            return false;
        }

This your key press event handler

 private void txtValormetrocubico_KeyPress(object sender, KeyPressEventArgs e)
        {
            if (!char.IsControl(e.KeyChar)
                    && !char.IsDigit(e.KeyChar)
                    && e.KeyChar != '.' && e.KeyChar != ',')
            {
                e.Handled = true;
            }

            //check if '.' , ',' pressed
            char sepratorChar='s';
            if (e.KeyChar == '.' || e.KeyChar == ',')
            {
                // check if it's in the beginning of text not accept
                if (txtValormetrocubico.Text.Length == 0) e.Handled = true;
                // check if it's in the beginning of text not accept
                if (txtValormetrocubico.SelectionStart== 0 ) e.Handled = true;
                // check if there is already exist a '.' , ','
                if (alreadyExist(txtValormetrocubico.Text , ref sepratorChar)) e.Handled = true;
                //check if '.' or ',' is in middle of a number and after it is not a number greater than 99
                if (txtValormetrocubico.SelectionStart != txtValormetrocubico.Text.Length && e.Handled ==false)
                {
                    // '.' or ',' is in the middle
                    string AfterDotString = txtValormetrocubico.Text.Substring(txtValormetrocubico.SelectionStart);

                    if (AfterDotString.Length> 2)
                    {
                        e.Handled = true;
                    }
                }
            }
            //check if a number pressed

            if (Char.IsDigit(e.KeyChar))
            {
                //check if a coma or dot exist
                if (alreadyExist(txtValormetrocubico.Text ,ref sepratorChar))
                {
                    int sepratorPosition = txtValormetrocubico.Text.IndexOf(sepratorChar);
                    string afterSepratorString = txtValormetrocubico.Text.Substring(sepratorPosition + 1 );
                    if (txtValormetrocubico.SelectionStart > sepratorPosition && afterSepratorString.Length >1)
                    {
                        e.Handled = true;
                    }

                }
            }


        }

OTHER TIPS

I think you need something like Masked Textbox control here you have some references

http://msdn.microsoft.com/en-us/library/kkx4h3az.aspx http://www.c-sharpcorner.com/uploadfile/mahesh/maskedtextbox-in-C-Sharp/

Another way to do what you want is to use regular expressions

Well you can create a general function and call it on keypress event this code is a general instance.

validate_textBox is a general function

private void validate_textBox(TextBox _text, KeyPressEventArgs e)
        {
            if (!char.IsControl(e.KeyChar)
                    && !char.IsDigit(e.KeyChar)
                    && e.KeyChar != '.' && e.KeyChar != ',')
            {
                e.Handled = true;
            }
            if (!char.IsControl(e.KeyChar)
        && !char.IsDigit(e.KeyChar)
        && e.KeyChar != '.' && e.KeyChar != ',')
            {
                e.Handled = true;
            }

            //check if '.' , ',' pressed
            char sepratorChar = 's';
            if (e.KeyChar == '.' || e.KeyChar == ',')
            {
                // check if it's in the beginning of text not accept
                if (_text.Text.Length == 0) e.Handled = true;
                // check if it's in the beginning of text not accept
                if (_text.SelectionStart == 0) e.Handled = true;
                // check if there is already exist a '.' , ','
                if (alreadyExist(_text.Text, ref sepratorChar)) e.Handled = true;
                //check if '.' or ',' is in middle of a number and after it is not a number greater than 99
                if (_text.SelectionStart != _text.Text.Length && e.Handled == false)
                {
                    // '.' or ',' is in the middle
                    string AfterDotString = _text.Text.Substring(_text.SelectionStart);

                    if (AfterDotString.Length > 2)
                    {
                        e.Handled = true;
                    }
                }
            }
            //check if a number pressed

            if (Char.IsDigit(e.KeyChar))
            {
                //check if a coma or dot exist
                if (alreadyExist(_text.Text, ref sepratorChar))
                {
                    int sepratorPosition = _text.Text.IndexOf(sepratorChar);
                    string afterSepratorString = _text.Text.Substring(sepratorPosition + 1);
                    if (_text.SelectionStart > sepratorPosition && afterSepratorString.Length > 1)
                    {
                        e.Handled = true;
                    }

                }
            }
        } 

Then you can call function like this code for each textbox you have in the form

        private void txtValormetrocubico_KeyPress(object sender, KeyPressEventArgs e)
        {
            validate_textBox(sender as TextBox, e);
        }
        private void textBox1_KeyPress(object sender, KeyPressEventArgs e)
        {
            validate_textBox(sender as TextBox, e);
        }

I don't know who is looking for this in 2021 but here is one solution overriding the ontextchange event! Cheers

  protected override void OnTextChanged(EventArgs e)
    {
   
        base.OnTextChanged(e);
        String text = "";

        Char[] chars = this.Text.ToString().ToCharArray();

        int total_dots = 0;
        int dot_pos = 0;

        int char_pos = 0;

        foreach (Char c in chars )
        {
            char_pos++;
           
            if (Char.IsDigit(c))
            {

                if(dot_pos > 0) { //dot already exists
                    
                    if (char_pos <= dot_pos + 2)  //only accept two numbers after dot (3.99)
                    {
                        text += c.ToString();
                    }

                }
                else
                {
                    text += c.ToString();
                }

               
            }

            if(c == '.' || c == ',')
            {
                total_dots++;

                if (char_pos > 1 && total_dots <=1)   //only accept one dot and if the dot is not in first position
                {
                    text += c.ToString();
                    dot_pos = char_pos;
                }
            }

        }

        this.Text = text;
        this.SelectionStart = this.Text.Length;

    }
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