Question

I'm using Qt and SDL to display surfaces on my application, I initialize the widget like said on this page, I blit 2 or 3 surfaces on the window but the only result is a black screen. And when I close the app, the blitted images appears for 1 or 2 frames.

My code is long and I don't know witch part is the wrong one so I'll edit my post with lines you'll think useful to post instead of posting hundreds useless lines.

Was it helpful?

Solution

In fact, Qt was setting up a window behind SDL window and that's why I was able to see the SDL one just for a few ms.

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