I found the way
Stream stream = new MemoryStream();
sSpeak.SetOutputToWaveStream(stream);
sSpeak.Speak("I was hungry");
stream.Position = 0;
sSpeak.SetOutputToNull();
//Configure the recognizer to stream
sEngine.SetInputToWaveStream(stream);
sSpeak
is the instance of SpeechSynthesizer
. sEngine
is the instance of SpeechRecognitionEngine