Is there a big bunch of 0xCC bytes after all the stubs? If so, you're looking at code which has been compiled with incremental linking enabled (default for debug builds).
When compiling for incremental linking, the compiler creates a stub for every function and makes sure that all calls go via the stub. In case a function needs to be replaced with updated code, the new code can be added the end and only the jump thunk needs to be patched - all existing calls will be redirected to the new code. The extra CCs are reserved for more stubs in case new functions are added.
For more background info, see MSDN.