Question

I was wondering if there are any memory/performance drawbacks, or just drawbacks in general, with using Class Methods like:

+ (void)myClassMethod:(NSString *)param {
// much to be done...
}

or

+ (NSArray*)myClassMethod:(NSString *)param {
// much to be done...
    return [NSArray autorelease];
}

It is convenient placing a lot of functionality in Class Methods, especially in an environment where I have to deal with memory management(iPhone), but there is usually a catch when something is convenient?

An example could be a thought up Web Service that consisted of a lot of classes with very simple functionality. i.e.

TomorrowsXMLResults;
TodaysXMLResults; 
YesterdaysXMLResults;
MondaysXMLResults;
TuesdaysXMLResults;
.
.
.
n

I collect a ton of these in my Web Service Class and just instantiate the web service class and let methods on this class call Class Methods on the 'Results' Classes. The classes are simple but they handle large amount of Xml, instantiate lots of objects etc.

I guess I am asking if Class Methods lives or are treated different on the stack and in memory than messages to instantiated objects?

Or are they just instantiated and pulled down again behind the scenes and thus, just a way of saving a few lines of code?

Was it helpful?

Solution

Short answer: no downside - use as expected

Long answer: Classes in objective-c are actually objects, that you can use like anything else (check the return type of -[NSObject class] -- a pointer to an obj-c object). When you call [yourclass alloc], you're actually sending a message to yourclass, which is an object describing the class to the runtime. (the method itself is a bunch of wrappers around malloc(), so there's not exactly any magic involved.) As far as how these objects are handled, ALL objects in objc, including classes, are allocated in the heap, so the stack plays no part. EDIT: Just to be clear, there is no difference in using a class method as opposed to an instance method, except that with a class method you do not need to have an instance of the class.

for further reading on how these class objects are implemented, I recommend http://www.sealiesoftware.com/blog/archive/2009/04/14/objc_explain_Classes_and_metaclasses.html

OTHER TIPS

In my experience, class methods, or in my definition static functions, serve specific purposes. One of them CAN be performance, but only if they are small and not dealing with a lot of data. (i.e. NSString stringWithString). If you are dealing with a lot of data, your performance hit, as you are probably aware, is in dealing with the data, not the instantiation of an object. Stick with focusing on the dealing with the time consuming task as opposed to the overhead of creating objects to handle the task.

SPECIFIC ANSWER: Class Methods are loaded at load time, and are always available to your application, the code overhead for loading them via a class instantiation is minimal compared to the large amount of work you describe. (They will most likely be cached anyway)

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