Question

            /*I have defined Extension Methods for the TypeX like this*/ 
        public static Int32 GetValueAsInt(this TypeX oValue)
        {
            return Int32.Parse(oValue.ToString());
        }
        public static Boolean GetValueAsBoolean(this TypeX oValue)
        {
            return Boolean.Parse(oValue.ToString());
        }


         TypeX x = new TypeX("1");
         TypeX y = new TypeX("true");


         //Method #1
         Int32 iXValue = x.GetValueAsInt();
         Boolean iYValue = y.GetValueAsBoolean();

         //Method #2
         Int32 iXValueDirect = Int32.Parse(x.ToString());
         Boolean iYValueDirect = Boolean.Parse(y.ToString());

Dont get carried away by TypeX saying that I should define those methods inside TypeX rather than the Extension) I have no control on it (Actual Class I defined it is on SPListItem.

I wanted to convert the TypeX to Int or Boolean and this operation is one Common thing that I am doing in lots of Places in the code. I wanted to know will this cause performance degrade.I tried to interpret IL code using Reflector, but am not good at it. May be for the above example there wont be any performance degrade. In general I wanted to know about the implications with Regard to the Performance while using the Extension methods.

Was it helpful?

Solution

Extension methods are just a compile-time change from:

x.GetValueAsBoolean()

to

Extensions.GetValueAsBoolean(x)

That's all that's involved - translating what looks like an instance method call into a call to a static method.

If you don't have performance problems with the static method, then making it an extension method won't introduce any new problems.

EDIT: IL, as requested...

Taking this sample:

using System;

public static class Extensions
{
    public static void Dump(this string x)
    {
        Console.WriteLine(x);
    }
}

class Test
{
    static void Extension()
    {
        "test".Dump();
    }

    static void Normal()
    {
        Extensions.Dump("test");
    }
}

Here's the IL for Extension and Normal:

.method private hidebysig static void  Extension() cil managed
{
  // Code size       13 (0xd)
  .maxstack  8
  IL_0000:  nop
  IL_0001:  ldstr      "test"
  IL_0006:  call       void Extensions::Dump(string)
  IL_000b:  nop
  IL_000c:  ret
} // end of method Test::Extension

.method private hidebysig static void  Normal() cil managed
{
  // Code size       13 (0xd)
  .maxstack  8
  IL_0000:  nop
  IL_0001:  ldstr      "test"
  IL_0006:  call       void Extensions::Dump(string)
  IL_000b:  nop
  IL_000c:  ret
} // end of method Test::Normal

As you can see, they're exactly the same.

OTHER TIPS

Extension methods are just compiler voodoo, so they have all the performance implications of normal methods at runtime.

You won't suffer any performance since the extension methods are all bound at compile time (how do you say that?).

In the worst case you'll have an extra function call. Seriously, though, I would hope that it ought to be able to inline this code as simple as it is and not have any noticeable effect.

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