You should be able to use AsyncTask to load resources in the background and then just dismiss your splash
Here's an AsyncTask that I use to load data from a remote db. This displays a loading progress circle until the task is complete but should be easily re-purposed to display your splash
AsyncTask that runs in the background
private class SyncList extends AsyncTask<Void, ULjException, Void> {
private static final String TAG = "SyncList";
private final class ViewHolder {
LinearLayout progress;
LinearLayout list;
}
private ViewHolder m;
/**
* Setup everything
*/
protected void onPreExecute() {
Log.d(TAG, "Preparing ASyncTask");
m = new ViewHolder();
m.progress = (LinearLayout) findViewById(R.id.linlaHeaderProgress);
m.list = (LinearLayout) findViewById(R.id.listContainer);
m.list.setVisibility(View.INVISIBLE); //Set the ListView that contains data invisible
m.progress.setVisibility(View.VISIBLE); //Set the loading circle visible you can sub in Dialog.show() here
}
/**
* Async execution performs the loading
*/
@Override
protected Void doInBackground(Void... arg0) {
try {
Log.d(TAG, "Syncing list in background");
dba.open(ListActivity.this);
dba.sync();
} catch (ULjException e) {
publishProgress(e);
}
return null;
}
/**
* Display exception toast on the UI thread
*/
protected void onProgressUpdate(ULjException... values) {
Log.e(TAG, values[0].getMessage());
Toast.makeText(ListActivity.this, "Sync failed", Toast.LENGTH_LONG).show();
}
/**
* Finish up
*/
protected void onPostExecute(Void result) {
Log.d(TAG, "ASyncTask completed, cleaning up and posting data");
fillData();
m.list.setVisibility(View.VISIBLE); //Show the list with data in it
m.progress.setVisibility(View.INVISIBLE); //Hide the loading circle sub in Dialog.dismiss()
}
}
Calling the Task
protected void onStart() {
super.onStart();
// Init the dba
dba = DBAccessor.getInstance();
new SyncList().execute();
}
It should be noted that the AsyncTask is an inner class of the Activity its related to here
Edit
onCreate Method
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_layout);
Dialog.show();
//This launches a new thread meaning execution will continue PAST this call
//to onStart and your loading will be done concurrently
//Make sure to not try to access anything that you're waiting to be loaded in onStart or onResume let your game start from onPostExectue
new AsyncTask.execute();
}
doInBackground
protected Void doInBackground(Void... arg0) {
Load all resources here
}
onPostExecute
protected void onPostExecute(Void result) {
Dialog.dismiss();
Call a method that starts your game logic using your newly loaded resources
}