Answer from mu is too short : You can define class methods by prefixing them with @:
class Box2DUtility
constructor: () ->
@drawWorld: (world, context) -> alert 'World drawn!
'
And then draw your world...
Box2DUtility.drawWorld()
Demo: http://jsfiddle.net/ambiguous/5yPh7/
And if you want your drawWorld to act like a constructor then you can say new @ like this:
class Box2DUtility
constructor: (s) -> @s = s
m: () -> alert "instance method called: #{@s}"
@drawWorld: (s) -> new @ s
Box2DUtility.drawWorld('pancakes').m()