Well from lot reading and help i got following useful information
firstly except from
http://hackaday.com/2013/01/04/is-entropy-slowing-down-your-android-device/
when an app requests a random number from the Linux kernel running at the lowest level of the device. Android is set up to use /dev/random for all random number requests, but [Lambgx02] says that location has a very shallow pool of numbers available. When they run out the kernel has to reload with a new seed and this is blocking the app that requested the data from continuing.
His solution was to write his own app that seeds /dev/random once every second using a number from /dev/urandom. He mentions that this might cause a security vulnerability as seeding the random data in this way is not quite as random. There may also be issues with battery life, so make sure to monitor performance if you give it a try.
Then Looking into the following google issue
https://code.google.com/p/android/issues/detail?id=42265
i have learnt that there was indeed an issue in Gingerbread as stated by google engineer but later this was fix. And android Random and SecureRandom use /dev/urandom