All drawable nodes are marked by default when the mouse is over them. In order to disable this behavior, set the 'Markable' property to false:
var lines = new ILLines() {
Markable = false
};
scene.Camera.Add(lines);
Question
I create a ILPlotCube to render a 3D array in TwoDMode. I then add several lines in the scene. It appears that when the mouse is located over a node, this node is highlighted in purple and its original color is removed.
Is this behaviour expected? If yes, how can I disable it?
For info, I'm running a notebook with dual graphics: Intel HD Graphics 4000 + GeForce GT 650M
Solution
All drawable nodes are marked by default when the mouse is over them. In order to disable this behavior, set the 'Markable' property to false:
var lines = new ILLines() {
Markable = false
};
scene.Camera.Add(lines);