Something like:
int timekeeper=0;
while (1)
{
do_fade(timekeeper);
if (timekeeper%100==0) {
do_blink_off();
}
if (timekeeper%100==50) {
do_blink_on();
}
delay(10);
timekeeper++;
}
This is done from memory, so your mileage may vary. I've passed timekeeper to do_fade(), so you can figure out how far along the fade you are. do_fade() would update the fade, then immediately return. do_blink_on() and do_blink_off() would be similar - change what you need to change, then return. In this example, do_fade() would be called every 10 milliseconds, do_blink_off() once per second, with do_blink_on() 1/2 a second after (so on, 1/2 second, off, 1/2 second, on, 1/2 second...)