I figured out what was the problem, inspired by comments left by Chris above. I noticed then that the reported error was on an old device, which can be upgraded max to Android 2.2, not higher.
In the most current release of my app, I made a small modification in my native library, and used asset_manager in it. I did not realize that the native code was compiled for android-14 platform (as my AndroidManifest.xml declares this as the targetSdkVersion), while my minimum supported platforms is android-8 (Android 2.2, Froyo). Turns out there is no asset_manager under the old platform. After I added to Application.mk the following line:
APP_PLATFORM := android-8
the native build immediately triggered an error and I could fix the issue. Well, the most important lesson from this adventure, which I have to learn and re-learn over and over again: before releasing anything, test on all the platforms you claim to support...
A big Thank you! again to Chris for responding to me and making me look again at the crash report.
Greg