Question

I've created FirstProgram.mkb with the following content:

files
{
    (source)
    HelloWorld.cpp
}

subprojects
{
    iwgx
}

I started it with XCode 4.6 and it opens it as a text file. What do I do wrong? How to create a marmalade sdk project in XCode?

I don't need MarmaladeQuick cause I need to use C++ (not Lua as for Quick).

Was it helpful?

Solution 2

Just double click on the mkb file and if it asks, use mkb.app found in /Developer/Marmalade/6.3/Applications to open the file. The mkb script will automatically create an XCode project for you and will open it in XCode too.
Just remember, never open the XCode project directly. You should always double click on mkb to open XCode, since it updates the XCode project files when needed.

OTHER TIPS

If you have more than one Marmalade version installed, you need to be careful of associating .mkb files with the mkb.app. My experience on Macs is that this overrides the s3e_config settings. I'm planning to write a script that picks up the s3e_config setting but for the moment I would advise using the command line shell: cd to the appropriate directory and then do "mkb foobar.mkb" or whatever.

[FTR Contrast with the PC situation where s3eConfig.exe sets up the GUI but not the command line!]

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