Memory shouldn't rise noticeably on that amount of data. I would doubt a table like this should take more than 200kb of memory unless you use images in some of the labels in which case it will take more. A Component in Codename One shouldn't take more than 1kb since it doesn't have many fields within it, however if you have very long strings in every component (which I doubt since they won't be visible for a 200 component table).
You might have a memory leak which explains why the ram isn't collected although its hard to say from your description.
We had an issue with EncodedImage's in LWUIT 1.5 which we fixed in Codename One, however as far as I understood the Nokia guys removed the usage of EncodedImage's in Codename One resources which would really balloon memory usage for images.