Try creating a xcarchive
bundle, and import it to Xcode.
A xcarchive
is a folder with specific folders and files (Apple call that a bundle).
The folder structure of xcarchive
:
MyApp.xcarchive (folder)
|
|-- dSYMs (folder, optional)
| |
| |-- MyApp.app.dSYM (the dSYM file for your app)
|
|-- Info.plist (metadata file)
|
|-- Products (folder)
|
|-- Applications (folder)
|
|-- MyApp.app (the app itself)
How to do it
Assume your app is called "MyApp".
First. rename your
.ipa
file to.zip
, and unzip it. You will find your app in the unarchived "Payload" folder.Then, create a folder, called "MyApp"
Create "Info.plist" file in the "MyApp" folder, with the following content: (replace the values accordingly)
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>ApplicationProperties</key> <dict> <key>ApplicationPath</key> <string>Applications/MyApp.app</string> <key>CFBundleIdentifier</key> <string>com.yourcompany.MyApp</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleVersion</key> <string>1.0</string> <key>SigningIdentity</key> <string>iPhone Developer: Your Name (ABCDEFGHI)</string> </dict> <key>ArchiveVersion</key> <integer>2</integer> <key>CreationDate</key> <date>2013-07-09T12:13:08Z</date> <key>Name</key> <string>MyApp</string> <key>SchemeName</key> <string>MyApp</string> </dict> </plist>
Create "Products" folder in the "MyApp" folder.
Create "Applications" folder in the "Products" folder.
Copy your app (that you found in the Payload folder in step 1) to the "Products" folder.
Now rename the "MyApp" folder to "MyApp.xcarchive", and you will find that its icon will change.
Finally, double click on the "MyApp.xcarchive", and it should be imported into Xcode.
In Xcode Organizer, submit the app to App Store as usual.
Hope this helps!