I managed to fix this by switching to using a dubugging version of the flash player, i hope this helps anyone else with this problem.
Error.getStackTrace() returns a string unparseable in flashdevelop?
-
02-06-2022 - |
Question
Accessing a string created by an Error's getStackTrace function is resulting in very unusual behaviour in the FlashDevelop IDE.
package
{
import flash.display.Sprite;
public class Main extends Sprite
{
public function Main():void
{
print("Start");
var err:Error = new Error();
var stack:String = err.getStackTrace();
print(stack);
// also occurs when this is replaced with stack.length or stack[0]
print("End");
}
private function print(input:*):void
{
trace(input);
trace("---");
}
}
}
When run in flash CS4 that outputs
Start
---
Error
at Main()
---
End
---
But when run in FlashDevelop (replacing trace()
with FlashConnect.trace()
) it outputs
Start
---
Is that a bug, or is it FlashDevelop handling errors in a different way intentionally?
If it is the latter is there a workaround to access the stacktrace of an error?
Solution
OTHER TIPS
Make sure you are compiling in Debug configuration and you may have to enable (set True) "Verbose Stack Trace" in your Project Properties > Compiler Options
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