My suggestion is to change the design in order to get the frame component referencing the custom editor by using the Notification method, instead of manually setting a property. So, change your frame class to
TRVEditFrame = class(TFrame)
...
private
{ Private declarations }
FRVEditor: TCustomRichView;
protected
procedure Notification(aComponent: TComponent; aOperation: TOperation); override;
public
{ Public declarations }
constructor Create(AOwner: TComponent); override;
public
property RVEditor:TCustomRichView read FRVEditor;
end;
The implementation of the Notification method does the magic of connecting/disconnecting the frame to the custom editor
procedure TRVEditFrame.Notification(aComponent: TComponent;
aOperation: TOperation);
begin
inherited;
if aComponent is TCustomRichView then
if aOperation=opRemove then begin
if aComponent=FRVEditor then
FRVEditor := nil;
end else
FRVEditor := TCustomRichView(aComponent);
end;
I don´t know if you need any special handling when an editor is set/reset to the frame, so this code does nothing in special, just assigns the component or nil to the FRVEditor data member at the proper moment.