The playback rate allows the application to vary the playback rate (pitch) of the sound. A value of 1.0 means play back at the original frequency. A value of 2.0 means play back twice as fast, and a value of 0.5 means playback at half speed. see Doc
So you need to change
soundPool.play(myVoice, 20, 20, 1, 0, 1f);
to
soundPool.play(myVoice, 20, 20, 1, 0, 2f);
the value of 2 will rise the speed to 50% more as you wanted