Question

I have a problem with exporting a 3D Model from Maya, imported from a AutoCAD (DWG File) as a 3D Object. (for using it in Unity3D at the end)

I have downloaded this dwg file from AutoCad. DWG File

The I have open it in Maya 2014 and save it as a Maya ASCII file. https://dl.dropboxusercontent.com/u/15710714/conference_room.ma

No when I trying to import the MA file into Unity3D it does not work. (The file seems to be empty :( )

I guess the problem is Maya, maybe I have to setup or transform the imported DWG Data in Polygons or something else.

Does anyone can help me?

Was it helpful?

Solution

The file is full of NURBS geometry but Unity only recognizes polygon geometry. Select the objects in Maya and use Modify > Convert > Nurbs to Polygons to convert them

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