I just ran across the same problem. It was caused by having ColorDrawables as background (a StateListDrawable (<selector>
) containing several @color/...
items, to be exact).
It looks like this was fixed in Android 3.2.4-r1 (commit 95930e1).
Before that, the class comment used to say:
Note that a ColorDrawable [...] ignores the Bounds, meaning it will draw everywhere in the current clip even if setBounds(...) was called with a smaller area.
This was removed, and the draw(Canvas)
method changed to respect the bounds.
As a workaround, if you need to support older Android versions, you can use a ShapeDrawable with a solid color to get the same behaviour:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<solid android:color="@color/your_background_color"/>
</shape>