Just apply the same event handler to both buttons. This can be done either through simply typing the name of the method in the events tab of the designer, or through manually adding the event handler upon construction.
It's generally a good idea in such cases to also refactor the method name into something that makes sense for both buttons to call. If clicking button2
fires button1_click
some other coders might be confused. If both buttons fire a MakeFullscreen
method then it's less confusing.