Question

import java.awt.Robot;
import java.awt.event.KeyEvent;

public class Main {
    static boolean check = false;
    static boolean boom = true;

    public static void main(String[] args) throws Exception{
        do{
        if(check == true){
            Robot r = new Robot();
            r.delay(1000);
            r.keyPress(KeyEvent.VK_DECIMAL);
            r.keyRelease(KeyEvent.VK_DECIMAL);
            r.keyPress(KeyEvent.VK_M);
            r.keyRelease(KeyEvent.VK_M);
            r.keyPress(KeyEvent.VK_E);
            r.keyRelease(KeyEvent.VK_E);
            r.keyPress(KeyEvent.VK_N);
            r.keyRelease(KeyEvent.VK_N);
            r.keyPress(KeyEvent.VK_U);
            r.keyRelease(KeyEvent.VK_U);
            r.keyPress(KeyEvent.VK_ENTER);
            r.keyRelease(KeyEvent.VK_ENTER);
        }
        }while(boom == true);
    }

    public void keyPressed(KeyEvent e){
        int keyCode = e.getKeyCode();
        if(keyCode == KeyEvent.VK_F9){
            check = true;
            boom = true;
        }
        if(keyCode == KeyEvent.VK_F11){
            check = false;
            boom = false;
        }
    }
}

This is my code,I want it work like this: When you press F9 it should start write .menu and when pressing F11 it should stop. Any Help?

Was it helpful?

Solution

You've no GUI component visible for the KeyListener to listen to. KeyListeners require that they be added to a component within a rendered GUI and the component being listened to has focus. Your app has none of that. I don't even see a KeyListener object anywhere within your code.

If you want to create a GUI that listens for key events, consider learning how to create a Java Swing GUI at the Swing tutorials, and then consider using Key Bindings in place of a low-level listener such as a KeyListener.

If on the other hand you wish to create a general key logger program without a GUI, then I suggest you not use Java but instead some other language that allows tighter integration with the operating system.

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