At the top of your storyboard module you should have the line:
local scene = storyboard.newScene()
or something similar. This is your scene. for the event handlers like createScene() and such they get passed "scene' as "self". Therefore you can always (after createScene() is first called) refer to the scene's view (a display.newGroup for all intents and purposes) using the code:
scene.view:insert(someDisplayObject)
which means you can also do:
local group = scene.view
and then use the group reference if you prefer.