Question

Any documents or articles that contain design guidelines for creating mobile phone applications? How applications should be built for ideal user experiences.

  • User Interface & Keypad
  • Graphics
  • Languages

Links from specific manufacturers are also welcome.

Was it helpful?

Solution

Microsoft's design guidelines for Windows Mobile applications is fairly okay and makes sense for most mobile applications in general: Design Guidelines

OTHER TIPS

  • Help the user avoid laborious text-entry (this applies to all phones except my beloved Samsung i760 and all other phones with a full physical keyboard)
  • Keep the screens as sparse and simple as possible - avoid the urge to cram as many controls and as much text and graphics onto a form as will fit
  • Don't write applications like "Shake the Baby"
  • Remember to test your application outside in full sunlight - mobile apps are a lot like vampires
  • Avoid device- and manufacturer-specific code whenever possible
  • high contrast (sunlight issue that MusiGenesis mentioned)
  • I tend to prefer 100% widths on everything to accommodate for multiple widths
  • For larger projects, I'll incorporate WURFL to at least get the device's screen dimensions and adjust necessary pieces like font size and or fixed-width graphics

Some application design wisdom:

  • behaviour is consistent or predictable
  • feedback is provided
  • the user's memory is not strained
  • dialogue is task-oriented
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