Put these lines into a function
clGU.addEventListener (MouseEvent.CLICK, on_Object_LClick);
clGU.addEventListener (MouseEvent.MOUSE_OVER, onObjectMouseOver);
clGU.addEventListener (MouseEvent.MOUSE_OUT, onObjectMouseOut);
clGU.addEventListener (MouseEvent.RIGHT_CLICK, on_Object_RClick);
For example
public function clGameUnit () {
init();
}
private function init():void {
clGU.addEventListener (MouseEvent.CLICK, on_Object_LClick);
clGU.addEventListener (MouseEvent.MOUSE_OVER, onObjectMouseOver);
clGU.addEventListener (MouseEvent.MOUSE_OUT, onObjectMouseOut);
clGU.addEventListener (MouseEvent.RIGHT_CLICK, on_Object_RClick);
}