You could use Pygame Sprites
mouse_c = pygame.sprite.Sprite()
mouse_c.image = pygame.image.load(milf).convert_alpha()
mouse_c.rect = mouse_c.image.get_rect()
mouse_c.rect.move_ip(10,10)
nPc = pygame.sprite.Sprite()
nPc.image = pygame.image.load(milf).convert_alpha()
nPc.rect = nPc.image.get_rect()
nPc.rect.move_ip(10,10)
Then blit:
screen.blit(mouse_c.image, mouse_c.rect.topleft)
screen.blit(nPc.image, nPc.rect.topleft)