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Tag mmo - This is page 5 - GeneraCodice
None linear events in a time based engine
https://www.generacodice.com/en/articolo/2704690/none-linear-events-in-a-time-based-engine
time
-
mmo
StackOverflow
How to make a javascript/php chatroom more efficient in terms of load time and sql communication
https://www.generacodice.com/en/articolo/2389586/how-to-make-a-javascript-php-chatroom-more-efficient-in-terms-of-load-time-and-sql-communication
mysql
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PHP
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JavaScript
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chatroom
-
mmo
StackOverflow
Best way to store inventory in a database : each item instance gets its listing, or each player has an “inventory” field?
https://www.generacodice.com/en/articolo/2071584/best-way-to-store-inventory-in-a-database-each-item-instance-gets-its-listing-or-each-player-has-an-inventory-field
mysql
-
inventory
-
mmo
StackOverflow
Improve MMO game performance
https://www.generacodice.com/en/articolo/2004270/improve-mmo-game-performance
c#
-
asp.net
-
postgresql
-
mmo
StackOverflow
How do Real Time Strategy games work in PHP?
https://www.generacodice.com/en/articolo/1700444/how-do-real-time-strategy-games-work-in-php
database
-
PHP
-
mmo
StackOverflow
Fast text parser for server-client messages - MMO
https://www.generacodice.com/en/articolo/1355952/fast-text-parser-for-server-client-messages-mmo
c#
-
performance
-
text-parsing
-
message
-
mmo
StackOverflow
Saving data in MMO
https://www.generacodice.com/en/articolo/1244758/saving-data-in-mmo
save
-
mmo
StackOverflow
PHP textbased MMO game tasks organization
https://www.generacodice.com/en/articolo/1240124/php-textbased-mmo-game-tasks-organization
PHP
-
mmo
StackOverflow
How online-game clients are able to exchange data through internet so fast?
https://www.generacodice.com/en/articolo/674496/how-online-game-clients-are-able-to-exchange-data-through-internet-so-fast
multiplayer
-
game-engine
-
mmo
-
online-game
StackOverflow
High latency in an iPhone mmorpg
https://www.generacodice.com/en/articolo/396312/high-latency-in-an-iphone-mmorpg
iphone
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latency
-
multiplayer
-
mmo
StackOverflow
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