Yap, I know, there is no Game
object, or GameComponents
in a combined Silverlight and XNA application.
I've found another implementations of those classes (such as GameComponent
, DrawableGameComponent
, IDrawable
...) on Microsoft XNA Community Game Platform that I use everytime in Silverlight+XNA, but I don't remember where so I can't give you a link. If you can give me your email I'll send them to you, or I can try to paste the whole 7 classes code here if you prefer.