Create audioRecorder like this:
private AudioRecord getRecorderInstance() {
AudioRecord ar = null;
try {
//Get a audiorecord
int N = AudioRecord.getMinBufferSize(8000,AudioFormat.CHANNEL_IN_MONO,AudioFormat.ENCODING_PCM_16BIT);
ar = new AudioRecord(AudioSource.MIC, 8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT, N*10);
}
catch (Exception e) {
}
return ar; //Returns null if mic is unavailable
}
Prepare and send the data for the encoding and muxing later like this is separate thread:
public class MicrophoneInput implements Runnable {
@Override
public void run() {
// Buffer for 200 milliseconds of data, e.g. 400 samples at 8kHz.
byte[] buffer200ms = new byte[8000 / 10];
try {
while (recording) {
audioRecorder.read(buffer200ms, 0, buffer200ms.length);
//process buffer i.e send to encoder
//don't forget to set correct timestamps synchronized with video
}
}
catch(Throwable x) {
//
}
}
}