For swiping you can use gesture, try out with following code. Create one new java file and give name as SimpleGestureFilter.java
and paste the following content into it.
public class SimpleGestureFilter extends SimpleOnGestureListener {
public final static int SWIPE_UP = 1;
public final static int SWIPE_DOWN = 2;
public final static int SWIPE_LEFT = 3;
public final static int SWIPE_RIGHT = 4;
public final static int MODE_TRANSPARENT = 0;
public final static int MODE_SOLID = 1;
public final static int MODE_DYNAMIC = 2;
private final static int ACTION_FAKE = -13; // just an unlikely number
private int swipe_Min_Distance = 100;
private int swipe_Max_Distance = 350;
private int swipe_Min_Velocity = 100;
private int mode = MODE_DYNAMIC;
private boolean running = true;
private boolean tapIndicator = false;
private Activity context;
private GestureDetector detector;
private SimpleGestureListener listener;
public SimpleGestureFilter(Activity context, SimpleGestureListener sgl) {
this.context = context;
this.detector = new GestureDetector(context, this);
this.listener = sgl;
}
public void onTouchEvent(MotionEvent event) {
if (!this.running)
return;
boolean result = this.detector.onTouchEvent(event);
if (this.mode == MODE_SOLID)
event.setAction(MotionEvent.ACTION_CANCEL);
else if (this.mode == MODE_DYNAMIC) {
if (event.getAction() == ACTION_FAKE)
event.setAction(MotionEvent.ACTION_UP);
else if (result)
event.setAction(MotionEvent.ACTION_CANCEL);
else if (this.tapIndicator) {
event.setAction(MotionEvent.ACTION_DOWN);
this.tapIndicator = false;
}
}
// else just do nothing, it's Transparent
}
public void setMode(int m) {
this.mode = m;
}
public int getMode() {
return this.mode;
}
public void setEnabled(boolean status) {
this.running = status;
}
public void setSwipeMaxDistance(int distance) {
this.swipe_Max_Distance = distance;
}
public void setSwipeMinDistance(int distance) {
this.swipe_Min_Distance = distance;
}
public void setSwipeMinVelocity(int distance) {
this.swipe_Min_Velocity = distance;
}
public int getSwipeMaxDistance() {
return this.swipe_Max_Distance;
}
public int getSwipeMinDistance() {
return this.swipe_Min_Distance;
}
public int getSwipeMinVelocity() {
return this.swipe_Min_Velocity;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
final float xDistance = Math.abs(e1.getX() - e2.getX());
final float yDistance = Math.abs(e1.getY() - e2.getY());
if (xDistance > this.swipe_Max_Distance
|| yDistance > this.swipe_Max_Distance)
return false;
velocityX = Math.abs(velocityX);
velocityY = Math.abs(velocityY);
boolean result = false;
if (velocityX > this.swipe_Min_Velocity
&& xDistance > this.swipe_Min_Distance) {
if (e1.getX() > e2.getX()) // right to left
this.listener.onSwipe(SWIPE_LEFT);
else
this.listener.onSwipe(SWIPE_RIGHT);
result = true;
} else if (velocityY > this.swipe_Min_Velocity
&& yDistance > this.swipe_Min_Distance) {
if (e1.getY() > e2.getY()) // bottom to up
this.listener.onSwipe(SWIPE_UP);
else
this.listener.onSwipe(SWIPE_DOWN);
result = true;
}
return result;
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
this.tapIndicator = true;
return false;
}
@Override
public boolean onDoubleTap(MotionEvent arg) {
this.listener.onDoubleTap();
;
return true;
}
@Override
public boolean onDoubleTapEvent(MotionEvent arg) {
return true;
}
@Override
public boolean onSingleTapConfirmed(MotionEvent arg) {
if (this.mode == MODE_DYNAMIC) { // we owe an ACTION_UP, so we fake an
arg.setAction(ACTION_FAKE); // action which will be converted to an
// ACTION_UP later.
this.context.dispatchTouchEvent(arg);
}
return false;
}
static interface SimpleGestureListener {
void onSwipe(int direction);
void onDoubleTap();
}
}
then in your activity class
public class abcd extends Activity implements SimpleGestureListener{
//declare this directly after class,
private SimpleGestureFilter detector;
//assign this in oncreate method
detector = new SimpleGestureFilter(this, this);
and then outside the onCreate method declare this 2 method,
@Override
public boolean dispatchTouchEvent(MotionEvent me) {
// Call onTouchEvent of SimpleGestureFilter class
this.detector.onTouchEvent(me);
return super.dispatchTouchEvent(me);
}
@Override
public void onSwipe(int direction) {
switch (direction) {
case SimpleGestureFilter.SWIPE_RIGHT:
break;
case SimpleGestureFilter.SWIPE_LEFT:
break;
case SimpleGestureFilter.SWIPE_DOWN:
break;
case SimpleGestureFilter.SWIPE_UP:
break;
}
}
@Override
public void onDoubleTap() {
Toast.makeText(this, "Double Tap", Toast.LENGTH_SHORT).show();
}
}
now you have all gesture base event control, like left to right, right to left and all, just use whatever code you want to use inside it. like if you want to move from one activity to other using left to right then add
case SimpleGestureFilter.SWIPE_LEFT:
Intent i = new Intent(A.this, B.class);
startActivity(i);
break;