With CanvasRenderer
and wireframe: true
, if you want to see the inside of the cone, you need to set
material.side = THREE.DoubleSide;
three.js r.67
Pregunta
I've created something using WebGLRenderer and now the client says that we can't use WebGL so I'm trying to convert it to Canvas. I'm trying to load a JSON model. If I create any basic geometry it looks fine but when I load a model a lot of the model isn't visible. Any recommendation as to what the issue is here?
Solución
With CanvasRenderer
and wireframe: true
, if you want to see the inside of the cone, you need to set
material.side = THREE.DoubleSide;
three.js r.67