Pregunta

Estoy tratando de escribir un programa en un sistema embebido corriendo Gumstix (Linux) para conectarse y hablar con un dispositivo Android 2.x a través de bluetooth. El Gumstix es el cliente y el androide es el servidor. Estoy tratando de encontrar el número de canal que mis usos de servicios de Android por lo que el Gumstix pueden conectarse a él, pero por alguna razón mi rutina no devuelve un número de canal, ya que no parecen encontrar un servicio con un UUID correspondiente.

Sospecho que el UUID proporciona a la rutina Gumstix y el UUID en el dispositivo Android no son en realidad el mismo número. Android requiere un UUID de 128 bits:

En la Android Documentación:

  

UUID es una representación inmutable de   una de 128 bits único universal   identificador (UUID).

     

Hay varios diseños, la variante de   UUID, pero esta clase se basa en   variante 2 de la RFC 4122, el Leach-Salz   variante. Esta clase se puede utilizar para   modelo alternativo variantes, pero la mayoría de   los métodos serán sin apoyo en   esos casos; ver cada método para

UUID utiliza en android:

public static final String UUID_STRING = "00000000-0000-0000-0000-00000000ABCD";
private static final UUID MY_UUID = UUID.fromString(UUID_STRING);

C Código de Gumstix Busque comentario indicando donde se produce un error

int main(int argc , char **argv)
{
//Android wants a 128 bit UUID why are we only giving a 32 bit UUID
uint32_t svc_uuid_int[] = { 0 , 0 , 0 , 0xABCD } ;

int status ;
bdaddr_t target ;
uuid_t svc_uuid ;
sdp_list_t *response_list , *search_list , *attrid_list ;
sdp_session_t *session = 0;
uint32_t range = 0x0000ffff ;
uint8_t port = 0;

if(argc < 2)
{
    fprintf(stderr , "usage: %s <bt_addr>\n" , argv [ 0 ] ) ;
    exit ( 2 ) ;
}

str2ba ( argv[1] , &target ) ;
// connect to the SDP server running on the remote machine
session = sdp_connect ( BDADDR_ANY, &target, SDP_RETRY_IF_BUSY  );
//  printf("session %u\n",session);

sdp_uuid128_create( &svc_uuid, &svc_uuid_int ) ;
search_list = sdp_list_append( 0, &svc_uuid ) ;
attrid_list = sdp_list_append( 0, &range ) ;

// get a list of service records that have UUID 0xabcd
response_list = NULL ;   //ERROR: response_list SHOULD GET INITIALIZED BUT IT STAYS NULL CAUSING THE PROGRAM TO NEVER ENTER THE FOR LOOP BELOW.
status = sdp_service_search_attr_req(session , search_list , SDP_ATTR_REQ_RANGE , attrid_list, &response_list ) ;
printf("status %d\n",status);

if( status == 0 )
{
    sdp_list_t *proto_list = NULL ;
    sdp_list_t *r = response_list ;
    // go through each of the service records
    for ( ; r ; r = r->next )
    {
        sdp_record_t *rec = (sdp_record_t * ) r->data ;
        // get a list of the protocol sequences
        if( sdp_get_access_protos( rec, &proto_list ) == 0 ) 
        {
            // get the RFCOMM port number
            port = sdp_get_proto_port( proto_list , RFCOMM_UUID ) ;
            sdp_list_free( proto_list, 0 );
        }
        sdp_record_free( rec ) ;
    }
}

sdp_list_free( response_list, 0 );
sdp_list_free( search_list, 0 );
sdp_list_free( attrid_list, 0 );
sdp_close( session ) ;
if( port != 0 )
{
    printf( "found service running on RFCOMM port %d\n" , port ) ;
}
return 0;

}

EDIT:

código de Android para el acceptThread (acepta conexiones), ConnectThread (completa la conexión), y ConnectedThread (mantiene la conexión, establecer manejador)

/**
 * This thread runs while listening for incoming connections. It behaves
 * like a server-side client. It runs until a connection is accepted
 * (or until canceled).
 */
private class AcceptThread extends Thread {
    // The local server socket
    private final BluetoothServerSocket mmServerSocket;

    public AcceptThread() {
        BluetoothServerSocket tmp = null;

        // Create a new listening server socket
        try {
            tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
        } catch (IOException e) {
            Log.e(TAG, "listen() failed", e);
        }
        mmServerSocket = tmp;
    }

    public void run() {
        if (D) Log.d(TAG, "BEGIN mAcceptThread" + this);
        setName("AcceptThread");
        BluetoothSocket socket = null;

        // Listen to the server socket if we're not connected
        while (mState != STATE_CONNECTED) {
            try {
                // This is a blocking call and will only return on a
                // successful connection or an exception
                if(D) Log.i("prism", "Waiting to connect************");
                socket = mmServerSocket.accept();
                if(D) Log.i("prism", "We have accepted connection and are connected***************");
            } catch (IOException e) {
                Log.e(TAG, "accept() failed", e);
                break;
            }

            // If a connection was accepted
            if (socket != null) {
                synchronized (BluetoothServer.this) {
                    switch (mState) {
                    case STATE_LISTEN:
                    case STATE_CONNECTING:
                        // Situation normal. Start the connected thread.
                        connected(socket, socket.getRemoteDevice());
                        break;
                    case STATE_NONE:
                    case STATE_CONNECTED:
                        // Either not ready or already connected. Terminate new socket.
                        try {
                            if (D) Log.i("prism", "Bluetooth already connected, abandoning request from " + socket.getRemoteDevice().getName());
                            socket.close();
                        } catch (IOException e) {
                            Log.e(TAG, "Could not close unwanted socket", e);
                        }
                        break;
                    }
                }
            }
        }
        if (D) Log.i(TAG, "END mAcceptThread");
    }

    public void cancel() {
        if (D) Log.d(TAG, "cancel " + this);
        try {
            mmServerSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of server failed", e);
        }
    }
}

/**
 * This thread runs while attempting to make an outgoing connection
 * with a device. It runs straight through; the connection either
 * succeeds or fails.
 */
private class ConnectThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final BluetoothDevice mmDevice;

    public ConnectThread(BluetoothDevice device) {
        mmDevice = device;
        BluetoothSocket tmp = null;

        // Get a BluetoothSocket for a connection with the
        // given BluetoothDevice
        try {
            tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
        } catch (IOException e) {
            Log.e(TAG, "create() failed", e);
        }
        mmSocket = tmp;
    }

    public void run() {
        Log.i(TAG, "BEGIN mConnectThread");
        setName("ConnectThread");

        // Always cancel discovery because it will slow down a connection
        mAdapter.cancelDiscovery();

        // Make a connection to the BluetoothSocket
        try {
            // This is a blocking call and will only return on a
            // successful connection or an exception
            Log.i(TAG, "mmSocket.connect() is initiaiting in the ConnectThread");
            mmSocket.connect();
            Log.i(TAG, "mmSocket.connect() complete...");
        } catch (IOException e) {
            Log.e(TAG, "Connection attempt failed, closing the socket");
            connectionFailed();
            // Close the socket
            try {
                mmSocket.close();
            } catch (IOException e2) {
                Log.e(TAG, "unable to close() socket during connection failure", e2);
            }
            // Start the service over to restart listening mode
            BluetoothServer.this.start();
            return;
        }

        // Reset the ConnectThread because we're done
        synchronized (BluetoothServer.this) {
            mConnectThread = null;
        }

        // Start the connected thread
        connected(mmSocket, mmDevice);
    }

    public void cancel() {
        try {
            mmSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of connect socket failed", e);
        }
    }
}

/**
 * This thread runs during a connection with a remote device.
 * It handles all incoming and outgoing transmissions.
 */
private class ConnectedThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final InputStream mmInStream;
    private final OutputStream mmOutStream;

    public ConnectedThread(BluetoothSocket socket) {
        Log.d(TAG, "create ConnectedThread");
        mmSocket = socket;
        InputStream tmpIn = null;
        OutputStream tmpOut = null;

        // Get the BluetoothSocket input and output streams
        try {
            tmpIn = socket.getInputStream();
            tmpOut = socket.getOutputStream();
        } catch (IOException e) {
            Log.e(TAG, "temp sockets not created", e);
        }

        mmInStream = tmpIn;
        mmOutStream = tmpOut;
    }

    public void run() {
        Log.i(TAG, "BEGIN mConnectedThread");
        byte[] buffer = new byte[1024];
        int bytes;

        // Keep listening to the InputStream while connected
        while (true) {
            try {
                // Read from the InputStream
                bytes = mmInStream.read(buffer);

                // Send the obtained bytes to the UI Activity
                mHandler.obtainMessage(Bluetooth.MESSAGE_READ, bytes, -1, buffer)
                        .sendToTarget();
            } catch (IOException e) {
                Log.e(TAG, "disconnected", e);
                connectionLost();
                break;
            }
        }
    }

El código de Android se adoptó a partir del ejemplo de Bluetooth Chat en aquí

¿Fue útil?

Solución

¿Tiene algún servicio (por lo general más de RFCOMM / SPP) con UUID {0, 0, 0, 0xABCD} que se ejecuta en el dispositivo Android?

Es probable que (mediante programación crear el servicio con el UUID especificado y haga que se ejecuta en el dispositivo para poder conectarse a él.

Citando de Documentación Android:

**

public BluetoothServerSocket listenUsingRfcommWithServiceRecord (String name, UUID uuid)
Create a listening, secure RFCOMM Bluetooth socket with Service Record.
A remote device connecting to this socket will be authenticated and communication on this socket will be encrypted.
Use accept() to retrieve incoming connections from a listening BluetoothServerSocket.
The system will assign an unused RFCOMM channel to listen on.
The system will also register a Service Discovery Protocol (SDP) record with the local SDP server containing the specified UUID, service name, and auto-assigned channel. Remote Bluetooth devices can use the same UUID to query our SDP server and discover which channel to connect to. This SDP record will be removed when this socket is closed, or if this application closes unexpectedly.
Use createRfcommSocketToServiceRecord(UUID) to connect to this socket from another device using the same UUID.

**

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