Here's how you can find out the coordinates. I'm using Python for my calculations here.
The matrix transform is applied with the centre of rotation being (0, 0). The coordinates (-5.895, 157.496) are where the square will need to be so that if you rotate the rectangle 33 degrees with the centre of rotation at (0, 0), it will end up rotated 33 degrees about its centre.
First, it seems you don't have a problem figuring out the angle of rotation. We'll just concentrate on how to figure out the position.
Let's start with what we know:
Python 2.7.3 (default, Aug 1 2012, 05:14:39)
[GCC 4.6.3] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import math
>>> c = math.cos(33 * math.pi / 180)
>>> s = math.sin(33 * math.pi / 180)
>>> c
0.838670567945424
>>> s
0.5446390350150271
>>> x0 = -5.8952699
>>> y0 = 157.49644
These are the coordinates of the top-left corner of the square, before it has been rotated. The square is rotated about its centre, and we want to find out where its centre is rotated to:
>>> x1 = x0 + 50
>>> y1 = y0 + 50
>>> x1
44.1047301
>>> y1
207.49644
Now, rotate the centre of the square:
>>> x2 = c * x1 + s * y1
>>> y2 = -s * x1 + c * y1
>>> x2
149.9999998927001
>>> y2
149.9999995401914
It's clear from here how we get to where the top-left corner of the square would be if the square wasn't rotated.
>>> x3 = x2 - 50
>>> y3 = y2 - 50
>>> x3
99.99999989270009
>>> y3
99.9999995401914