Right, you cannot dereference the pointer in another process, it is only valid in the crashed process. It is only good enough to pass to MiniDumpWriteDump(), MINIDUMP_EXCEPTION_INFORMATION.ExceptionPointers field. Technically you could use ReadProcessMemory() but doing so for a crashed process is unnecessarily risky. The simple solution is to add an extra field to your structure that stores the exception code and written by your exception filter.
mytest passdata ;
passdata.except = ExceptionInfo;
// Note: added field
passdata.ExceptionCode = ExceptionInfo->ExceptionRecord->ExceptionCode;
passdata.ThreadId = GetCurrentThreadId();
// etc..
Also avoid calling winapi functions like OpenFileMapping and MapViewOfFile, it is too risky. They tend to deadlock when the program crashed due to heap corruption of the process heap. A common reason to crash and a deadlock because the heap lock is still held. Just do this at program initialization. You don't need to bother cleaning up either, Windows takes care of it when your watchdog process terminates the crashed process after taking the minidump.